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MiniJam #112 Around the clock

Released on:

This project was released on these platforms.

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Software used:

This project was developed with this software.

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Mini Jam is a 72-hour-long video game development jam that occurs every two weeks on itch.io.

Around the clock - Progression

This is my entry to the Mini Jam #112 of August 2022. This time the theme was Chrono and the limitation Only 3 buttons.

All assets (3D models, animations, sound effects, scripts) were done during the Game Jam. The only thing that is not of my own are the fonts (Open 24 Display St.ttf, Quicksand_Book.otf and foptitles.ttf).

I implemented the theme (Chrono) by making the game setting in a clock sphere and having the Player moving around the circumference. The clock handle spawns little items at random intervals. These items represent different actions (i.e: work, party, sleep, eat).

The limitation (Only 3 buttons) is achieved by assigning Player movement to the left and right arrow keys and the jump action to the spacebar.

At the bottom of the screen there is a display showing the current time and what is the expected action to be done for that time. The Player will have to avoid picking up any other items but the one expected..

Around the clock - Screenshot
Around the clock - Items
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