Sergio Gardella Lozano
As a seasoned game developer with over 15 years of industry expertise, I am the founder of Bloompix Studios. Our VR games have garnered widespread acclaim, with one reaching over 3 million downloads and another recognized among the top three VR games of 2018. Notably, we provided VR development services to renowned companies like Mercedes-Benz, Samsung, and Siemens.
Beyond game development, I've devoted a decade to training and educating in game development and 3D art. Proficient in Unity, Autodesk Maya, and more, I've covered 3D modeling, animation, programming, and more.
My commitment to education extended to roles at Unity, where I served as a Subject Matter Expert and earned certifications as Avid Softimage Certified Instructor, Autodesk Certified Instructor and Autodesk Certification Evaluator.
As CTO at SoccerDream, a VR startup, I led the development of a cutting-edge VR platform for professional soccer players, showcasing my ability to bring innovative products to market and lead cross-functional teams. Our most recognized client was Inter de Milan soccer club.
As Director of Engineering for a plastic surgery visualization company, Crisalix, I transformed workflows with Agile practices, creating cross-functional teams and managing processes for support, quality assurance, and translations.
Currently with Bloompix Studios, I'm actively engaged in game development. One, a solo-developed VR puzzle game, and the other, where I contribute as a programmer, featuring procedurally generated levels.
I also offer consultancies to other companies, sharing insights to advance gaming and VR technologies.
I am ever-ready for new challenges and opportunities, seeking to leverage my skills and experience to make a positive impact in the dynamic landscape of game development and technology.
Published titles:
The Devil Awaits VR (Feb 2018)
Game Designer, Project Manager
Platforms: Oculus Go, Vive Focus, Samsung Gear VR, Pico Goblin, Google Cardboard
House of Terror VR (Oct 2014)
Game Designer, Project Manager, 3D Artist
Platforms: Oculus Go, Samsung Gear VR, Google Cardboard, iOS
Over 3 million downloads.
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Skills
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Latest Work Experience
Product Development
Game design
Virtual Reality Development
3D Content Creation pipeline
Leadership
Excellent Communicator
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Published Titles
House of Terror VR
Bloompix Studios 2015
(Oculus Go, Samsung GearVR, Google Cardboard, iOS)
The Devil Awaits VR
Bloompix Studios 2018
(Oculus Go, Vive Focus, Pico Goblin, Google Cardboard)
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Languages
Spanish (native)
Catalan (native)
English (excellent command)
German (excellent command)
Founder & Game Dev at Bloompix Studios
Oct 2022 - Present
Developing a VR puzzle game and offering consultancies to toher companies to advance gaming and VR technologies.
Director of Engineering at Crisalix
Jan 2020 - Oct 2022
I am responsible for establishing management protocols and scrum practices with the development team whilst also coordinating with sales and support departments.
Technical Director at SoccerDream
Sep 2017 - Dec 2019
As Technical Director at SoccerDream I am in charge of managing the development (scheduling task, prioritizing and reviewing along with the team) and analyzing the technical direction to follow (translate soccer concepts, rules and behaviors to tangible elements to be able to integrate in the software, prototype elements and define production pipelines).
Founder & CEO at Bloompix Studios
May 2005 - Sep 2017
At Bloompix Studios we concentrate in creating the most amazing game experiences. As an indie studio we focus in making great content and innovative ideas. We have specialized in Virtual Reality by developing games for Oculus, HTC, Pico and also for VR Headsets for Android and iOS.
SME Consultan at Unity Technologies
Apr 2015 - Mar 2016
I have been working with the Educational Team of Unity creating Educational Design Outlines for the Certified Developer Courseware, project files and recording some chapters of the Courseware as well.
for full CV please visit my LinkedIn page here.
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Get in touch
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